V 7.0 "take 2" now live


7.0 improves the bad art, odd choices, and adds some things and changes.

7.0
"take 2" 4 apr 2024
  • levels will now start just before the first wave begins instead of having a 1 wave intermission time beforehand.
    • the same amount of mana will be gained as normal
    • the original intent was to provide players with prep time, but the ability to pause just makes it a time waster.
  • gem color calculations have been reworked
    • there should now be more color variety with a more consistent look, as well as giving more information on a gem.
  • many graphical assets have been given a full rework.
    • this includes the enemies, projectiles, and map elements
  • adjusted the map menu music
    • shifts when in more menus than just settings.
  • adjusted the in game music
    • danger should be more apparent now.
  • added a new spell - coin flip
    • randomly picks either the next or the spell after the next, and casts it.
  • default settings have changed
    • hit radius display disabled by default
  • balance change: Mana Leach
    • will no longer exceed your maximum mana.
  • added 2 new (similar) achievements
  • added some more sound effects
    • there's now a victory fanfare. yes, this did not exist before. also some others like losing mana and losing the level, too.
  • adjusted speed control hotkey
    • should feel more consistent to use
  • changed the app icon
    • now more distinct and also not just a shape.
    • you may still see the old icon if you are on windows due to caching of application icons.
  • updated localization files.
  • update feito nos arquivos da localização.

Files

SSTD-win-x86-64.zip 188 MB
34 days ago
SSTD-linux-x86-64.zip 187 MB
34 days ago
SSTD-Demo-x86_64-win32.zip 180 MB
34 days ago
SSTD-Demo-x86_64-linux.zip 179 MB
34 days ago

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